How to add a random enchant. Started by Kenidur 1561 on Fri, 06/30/2023 - 21:04. Topic category: Help with modding (Java Edition) Kenidur 1561. Offline. Active 5 months ago. Joined Sep 2021. I guess if you use an event that checks the block in your inventory. If that block is found, eg "Iron ore" then the event would remove that block and replace with the ingot. Basically making the inventory a auto swapper. I think all the events need to happen in your tool under "When Item is in use" something like that where it happens only when Enchantment is a modifier that adds special abilities to items when applied. Properties. The enchantment mod element has the following properties: Enchantment name: It is the displayed name of your enchantment. Enchantment type: This property will define which item type your enchantment can be applied (in the enchanting table only). All. Everytime you enchant the item you will have a 15% chance of losing a random enchant. Also, makes the enchant you want to apply to the item cost 25% less xp wise. Comes with a level 2 version which doesn’t grant any less xp cost and is a 20% chance instead of a 15% chance to remove the enchant. Tue, 05/25/2021 - 21:00. you could add a block to check for looting and based on the level of "looting" of the weapon the player holds repeat the "spawn item/gen" a number of times. Jump to top Permalink. Log in or register to post comments. HopeItsMe. Sat, 07/17/2021 - 09:15. I think that's impossible, even from the game's side. The only way is to make the glint.png texture in minecrat's assets transparent, and that removes the glint entirely from the game. Jump to top Permalink. Today I will cover how to make custom enchantments with MCreator. PROJECT FILES The procedure can be found here for the random item drop from the tutorial. VIDEO Today I will be explaining how to make an NPC have dynamic trades and dynamic amounts with an item for currency. I tried my best to explain how the v D1pprNO.